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Lotheraina - Rendered

Lotheraina Bust - Wireframe

Lotheraina Head - Wireframe

 

Shim

 

 

"Factions" Lotheraina

Number of Faces: 22,586
Number of Tris: 46,456

 

Lotheraina was originally modeled in SubDivision Surfaces which have been converted into Polygons. This is why the mesh has a bunch of T junctions. I model mostly in Polygons now, so I'd build it that way if I had to do over, but this shows I know a bit about SubDs too.

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